Solitaire Walkthrough
A visual walkthrough of the most important moves and concepts.
This is a short visual tour (not a full game replay), so it stays snackable.
Need the rules? Read the Klondike rules.
Step 1: The opening layout
The 7 columns, the deal pile, the waste pile, and the four suit piles.
Any Ace can start — suit piles can be built in any order.
Next: see how the cards are dealt at the start of a game.
Step 2: The opening deal
The game starts by dealing 7 columns: 1 card in the first column, 2 in the next, up to 7. Only the top card of each column starts face up.
Any Ace can start — suit piles can be built in any order.
Deal 1 card to the first column, 2 to the next, up to 7 — only the top card starts face up.
What to do next: look for quick moves (especially Aces), and try to uncover face-down cards when you can.
Step 3: Deal 1 or 3 cards
Tap the deal pile to deal cards to the waste pile.
In Draw 1, each tap deals 1 card. In Draw 3, each tap deals 3 cards — and only the top waste card is playable.
You choose Draw 1 or Draw 3 when you start a new game.
What to do next: tap the deal pile to deal. Then try to play the top waste card to a column (if it fits) or to a suit pile (if it’s legal). If you can’t play it, deal again. When the deal pile is empty, tap it to recycle the waste back into the deal pile.
Step 4: Building down in the columns
Example move: place a red 7 on a black 8, then move a stack together.
In the columns, stack cards in descending order and alternate colors.
Example: red 7 on black 8, then black 6 on red 7.
What to do next: prioritize moves that flip a face-down card — that’s where new options come from. When you clear the last face-up card in a column, the next face-down card is revealed (flips face up).
Step 5: Moving cards to suit piles
Example move: move any Ace to an empty suit pile, then build up on that pile by suit.
Suit piles start with Aces, then build up by suit (A → 2 → 3 ... → K).
The order doesn’t matter — start any suit pile as soon as its Ace appears.
What to do next: whenever an Ace appears, consider moving it up to start a suit pile — then keep building that suit as cards become available. Shortcut: you can also double-tap a top card to send it to a suit pile when it’s legal.
Step 6: Using empty columns
Example move: move a King into an empty column to unlock new plays.
Only a King (or a stack starting with a King) can move into an empty column.
Empty columns are powerful — they let you reposition Kings and open up more moves.
What to do next: use empty columns as parking spots to rearrange stacks and reveal new cards.
Step 7: Winning and auto-win
You win by building all four suit piles from Ace to King. Along the way, try to clear the deal and waste piles and get all cards face up in the columns. When that happens, auto-win finishes moving the remaining cards to the suit piles for you.
When the remaining moves are automatic, the game finishes moving cards to the suit piles for you.
When the deal and waste piles are empty and all other cards are face up.
What to do next: sit back and enjoy your win celebration — or use the buttons to speed up or skip the animation.
More Coming
We are planning more features across all of our games. Thanks for playing and helping us shape what comes next.
Want a shorter guide? See How to Play.